//-------------------------------------------------------------------
//	Copyright (c) 2012-2014 Zhirnov Andrey
//	This file is part of the "UXGEN-ES" project.
//	See copyright notice in "Engine.h".
//-------------------------------------------------------------------

#pragma once


// Include //
#include "Audio/Engine.Audio.h"
#include "Graphics/Engine.Graphics.h"
#include "Physics2D/Engine.Physics2D.h"


// Types //
#include "Scene2D/Types/Types.h"
#include "Scene2D/Types/Transform2D.h"
#include "Scene2D/Types/SceneObjMsg.h"


// Render //
#include "Scene2D/Render/RenderObject.h"
#include "Scene2D/Render/RenderQueue.h"


// Sound //
#include "Scene2D/Sound/SoundManager.h"


// Objects //
#include "Scene2D/Objects/SceneObject.h"
#include "Scene2D/Objects/SceneCamera.h"
#include "Scene2D/Objects/SceneTrigger.h"


// Scene2D //
#include "Scene2D/SceneManager.h"
